In my inaugural blog, I talked about how “Lillith” helped to launch “They Live Among Us.” This episode began as a ten-minute stage play, called “Boy Meets Girl,” one of those ditties we pound out when we’re
procastinating preparing for the “real work” at hand – for me, a feature screenplay.
BMG was about a sad-sack, Craig, who, on a sunny day, falls in love with a girl, only to discover that she is a bipolar psychopath. It was a breezy little piece. A few weeks ago, I was prompted to adapt it to an animated film – which I did… and that action began the story fermentation process. It percolated deep within my brain.
Prior to the TLAU Kickstarter campaign launch, I rewrote it, to examine if it could have a more supernatural bent – and it did. I was pleased with it; I worked the other pieces, built and launched my campaign, while engaging in the rewrite process. Rewrite, refine… you know the drill.
As I was working on Episode Two, “Fall from Grace,” I became keenly aware of the monetary limitations I had placed on this project. I’ve begun to obsess over locations – and night shoots. Night shoots are expensive, and money for the project is in short supply, even at 100% funding (although Kickstarter assures me that I am allowed to exceed my goal *wishfulthoughts*).
I wanted to shy away from the iconic endless-summer-rodeo-drive-venice-beach-healthnut L.A., and move it back to a more stylized form, a modernesque Raymond Chandler gothic film-noir look at the City of Angels. Those secrets that lurk in the shadows. The outsiders who avoid the limelight. Those who live – unknown – among us. The beast within us all, and the eternal struggle of good versus evil.
Suddenly, the perfect sunny day that opens “Lillith” did not ring true. Something else did not either – the story was told from the boy’s perspective. Lillith is the outsider; she is the one who fights the eternal torture of being who and what she is… I needed to fix this – and fast.
I decided to set it at night – but at a party. Indoors. They are young, so a shabster’s pad will do.
I also rewrote it from Lillith’s POV. And, in doing so, I took a sketch character and – I hope – turned into a fully-dimensional being. Albeit, not a human one, but one as filled with confusion, torment, the anguish as any lonely young woman. The desire for acceptance. The need for love. The despair of isolation. The shame of what she is. It’s all there, in one who lives among us. Her name is Lillith. Say hello to her – if you dare.
© 2011 Bullshed Productions