Meet the Team – Gavin Hernandez

I’ve been working hard to create different supernatural characters than the roster of vampires, werewolves and zombies. The three form a magnificent triumvirate, that goes without saying; however, I felt that there were enough of these creatures in pop culture to generate an entire planet of the lupine and the undead. One of the three will wander its way into TLAU; however, I wanted a more unique addition to my roster.

I turned back to the readings of my youth, and thought of the creations of one particular master of the genre – H.P. Lovecraft.

It’s been years since I was terrified by the presence of Cthulu and others. My books are buried in storage. I needed some guidance.

I thought of a person that I knew who was well acquainted with the Lovecraftian tales, and contacted someone near and dear to him with a question. Gavin Hernandez is his name, and within hours, I was forwarded this reply:

“Well, a shoggoth (big tentacley thing with extra mouths and eyes and such) could probably dwell in one of the deeper tunnels, but the most likely would be a ghoul, which is a sort of canine humanoid monster that eats corpses that usually live in crypts and cemeteries. As far as ones that could pass as human…one of the Elder Gods, Nyarlathotep, the embodiment of chaos, usually takes the form of a pharaoh-like man, then the Mi-go, alien creatures with absurdly advanced tech, can masquerade with some success as rather sickly humans, but not so well in public. The best bet for that would be a Deep One-human hybrid, a la The Shadow Over Innsmouth. They are half-human half-fish humanoids, and for the first few years of their lives they appear human with a few off characteristics, only becoming full monster after several decades. They can speak fluently in whatever native tongue is nearest, and can easily pass for full human. My personal favorite would probably have to be the Mi-Go, as they aren’t hostile or evil, just very different-but they manage to still be chilling. They bear us no ill will, and have actually shown much interest in humanity. They can speak human languages, but can’t be photographed, as they are composed of rapidly vibrating particles. Also, they’re fungi. So that’s nice. Also, if she’s wondering if there are any ones that could both live in a subway and pass for human…Well, one of the characters in a story was a human painter who befriended a pack of ghouls and eventually became one. Also, cats in his stories (admittedly in a dream-land) are able to fly to and from the moon in a single bound. They’re magic.”

I laughed in wonder and delight. I knew that I had found the ultimate researcher and consultant. I asked him if I might add him to the team; he graciously agreed.

So, please welcome Gavin Hernandez. Wonderful human, compassionate soul, and master of all things Lovecraft.

Oh. Yes. Did I mention that Gavin is 15?

Episode One – Lillith

Meet Lillith. This is how I imagine her at a younger age; fresh and innocent, hails from the Midwest. An all-American girl… with a dark and terrible secret.

In my inaugural blog, I talked about how “Lillith” helped to launch “They Live Among Us.” This episode began as a ten-minute stage play, called “Boy Meets Girl,” one of those ditties we pound out when we’re procastinating preparing for the “real work” at hand – for me, a feature screenplay.

BMG was about a sad-sack, Craig, who, on a sunny day, falls in love with a girl, only to discover that she is a bipolar psychopath. It was a breezy little piece. A few weeks ago, I was prompted to adapt it to an animated film – which I did… and that action began the story fermentation process. It percolated deep within my brain.

Prior to the TLAU Kickstarter campaign launch, I rewrote it, to examine if it could have a more supernatural bent – and it did. I was pleased with it; I worked the other pieces, built and launched my campaign, while engaging in the rewrite process. Rewrite, refine… you know the drill.

As I was working on Episode Two, “Fall from Grace,” I became keenly aware of the monetary limitations I had placed on this project. I’ve begun to obsess over locations – and night shoots. Night shoots are expensive, and money for the project is in short supply, even at 100% funding (although Kickstarter assures me that I am allowed to exceed my goal *wishfulthoughts*).

I wanted to shy away from the iconic endless-summer-rodeo-drive-venice-beach-healthnut L.A., and move it back to a more stylized form, a modernesque Raymond Chandler gothic film-noir look at the City of Angels. Those secrets that lurk in the shadows. The outsiders who avoid the limelight. Those who live – unknown – among us. The beast within us all, and the eternal struggle of good versus evil.

Suddenly, the perfect sunny day that opens “Lillith” did not ring true. Something else did not either – the story was told from the boy’s perspective. Lillith is the outsider; she is the one who fights the eternal torture of being who and what she is… I needed to fix this – and fast.

I decided to set it at night – but at a party. Indoors. They are young, so a shabster’s pad will do.

I also rewrote it from Lillith’s POV. And, in doing so, I took a sketch character and – I hope – turned into a fully-dimensional being. Albeit, not a human one, but one as filled with confusion, torment, the anguish as any lonely young woman. The desire for acceptance. The need for love. The despair of isolation. The shame of what she is. It’s all there, in one who lives among us. Her name is Lillith. Say hello to her – if you dare.

© 2011 Bullshed Productions

Day Two – It’s All in the Details

I had a fitful night of sleep last night; my brain was consumed with images of Los Angeles, and wondering how on earth I would be able to pull off my urban gothic vision for $5k? Am I delusional? Do I have a fever?

And then, I realized… it’s all in the details.

Episode One is two exteriors; however, they are in the day. There is some VFX involved, but I believe that under-cranking can readily take care of that.

Episode Three is three-four interiors and one exterior. The exterior is in the day.

It was Episode Two that had me stymied. It’s the most ambitious of the three – and most of it takes place at night. There lies the rub. Night shoots are not cheap, even with digital. I also had this vision of these sweeping shots of L.A. at night, from above and below, a Gotham  like look at Hollywood. Most of it occurring in alleys and streets; definitely not a running and gunning type of setup.

I was worried, truly worried. I am striving for high quality at low-cost. Like everyone else, I want for my work to excel.

Then, I realized that I could move most of Episode Two indoors. Two – three brief night exteriors. Perhaps fill in with great stock footage of L.A. at night… and keep the majority of the story inside. By doing so, I can lower the cost of the episode. I then realized that this choice also opened up a door within the story that was a little stuck. It solved a problem. It’s making the story better. More layered. More conflicted… and more tragic.

*****

I’ve added the option for digital downloads of “They Live Among Us” for my Kickstarter supporters; green is always better. I’ve also had a request for a one-page of the series from one of my contributors. How silly of me to not have created that. So, I’ll tweak Episode 2 to move it inside, and get to work on my one-sheet.

In the meantime, I’m meeting with some D.P.’s and looking for a designer for the logo/title. I know what I want… I’m just not as crafty with Photoshop as I am with Final Draft.

To all of you following this adventure, thank you for your support. If you wish, please contribute to my Kickstarter Campaign. Twenty-eight days to secure funding! I’m certain that they will go by in a flash.

My next few posts will be about the creation of the script. We’ll start with Episode One – “Beth.”